So many random thoughts floating around in my mind that I want to share regarding my sims. Hopefully to avoid large walls of text, I will split them up into several different posts. First before I start on any tangents I want to say that Summerset Bay plays beautifully. I've done moderate tweaking, which I will show off another day, perhaps tomorrow. Today though, I'd like to talk about other worlds. As I have been playing Summerset Bay I've been thinking, (I know, don't hurt myself) but, I have been thinking on other worlds. I really don't have any intention of starting new world projects soon. Though, I've come to realize that for most simmers a large part of our fun is the creating of new anythings. Which leads me to Hidden Springs.
Saturday, May 26, 2012
Monday, April 30, 2012
New Summerset Bay
Baring any unforeseen major glitches or forgotten items, I want to say the New Summerset Bay is complete. In some ways this I feel this project progressed quickly and in some ways I feel as though I've been working on this world much longer. There were times I had a ton of fun sculpting and there were times I just felt as though I was beating my head against a brick wall.
Saturday, April 28, 2012
Bug Testing... Literally
The last few days I've been playtesting and bug fixing my new world. Bug fixing literally. As I have played Maggie, my play test sim, I noticed a problem in her rounds to collect gems to fund her equestrian dreams. I have seen absolutely no butterflies. None, not even one. That is strange, that's more than strange. I did notice I had an inordinate amount of small animals.
Tuesday, April 24, 2012
Character Inspiration
Several posts ago I went on a rant concerning the differences between personality in the Sims 2 vs Sims 3. Creating unique and interesting to play sims has always posed a challenge for me. I always tend to either create the same character over and over again. Such as a family oriented, green thumb sim who's a natural cook with a husband that's athletic and handy. Or I make someone so completely boring to play it becomes a chore to load that family. So, I've worked on developing a system that works for me in regards to creating fun and interesting sims.
Friday, April 20, 2012
Try, Try Again
Not long after I completed Summerset Bay I realized it wasn't exactly what I envisioned my world looking like. Most of this was because I was learning CAW as I went. There was so much I had to learn. One of the biggest problems I had was sculpting the world. I'm not very good with carving out hills, valleys, and painting terrain. Those things as I've come to discover require practice, lots of practice. As a result I had a very very flat world with not much in the way of interesting geological formations.
Friday, February 10, 2012
Characters, more than skin deep
So, I'm sure it seems as though I had forgotten all about this blog. Truth of the matter is that life was busy and I haven't had the motivation to actually post. I know I said before that life had quieted down, but I was wrong. I'm beginning to realize that life never quiets down.
Friday, November 4, 2011
Summerset Isle
October was a good month and a bad month for me. With all the other things going on I didn't have much time for simming. When I did get to Sim, I didn't take pics and I definitely didn't have the focus to put together a post. All of that being said, life has quieted down to a dull roar. So many new things have happened in my Sim world that I'm not sure where to start. Start at the beginning you say, well that's a fine idea.
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