I'm still playing Summerset Bay. Shocking I know. My friends don't believe that I actually play. I plan on pointing them towards this blog as proof that I am progressing in my world. Today though, before I introduce my next family, I thought I would explain a few details of my play style.
Sunday, July 15, 2012
Thursday, July 12, 2012
Tuesday, July 10, 2012
An Introduction.. of Sorts
Tuesday, May 29, 2012
Summerset Bay History
Today I want to share a little history regarding Summerset Bay. The founding of Summerset Bay actually began in TS1. When I played TS1 I played a collection of sims who were unrelated and I played them fairly independently of each other with a few exceptions. The concept of families didn't figure into my game play style at the time. However, when it was announced that with TS2 we had generations where sims knew their spouses, siblings, grandparents, and could distinguish them from other sims that were merely friends, I became excited.
Saturday, May 26, 2012
A World of Ideas
So many random thoughts floating around in my mind that I want to share regarding my sims. Hopefully to avoid large walls of text, I will split them up into several different posts. First before I start on any tangents I want to say that Summerset Bay plays beautifully. I've done moderate tweaking, which I will show off another day, perhaps tomorrow. Today though, I'd like to talk about other worlds. As I have been playing Summerset Bay I've been thinking, (I know, don't hurt myself) but, I have been thinking on other worlds. I really don't have any intention of starting new world projects soon. Though, I've come to realize that for most simmers a large part of our fun is the creating of new anythings. Which leads me to Hidden Springs.
Monday, April 30, 2012
New Summerset Bay
Baring any unforeseen major glitches or forgotten items, I want to say the New Summerset Bay is complete. In some ways this I feel this project progressed quickly and in some ways I feel as though I've been working on this world much longer. There were times I had a ton of fun sculpting and there were times I just felt as though I was beating my head against a brick wall.
Saturday, April 28, 2012
Bug Testing... Literally
The last few days I've been playtesting and bug fixing my new world. Bug fixing literally. As I have played Maggie, my play test sim, I noticed a problem in her rounds to collect gems to fund her equestrian dreams. I have seen absolutely no butterflies. None, not even one. That is strange, that's more than strange. I did notice I had an inordinate amount of small animals.
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